Learning Objects in Assisting Novice Programmers

It is always a challenge to teach first year computer programming subject. At MIIT-UNIKL, final exam result 2005 shows that introductory programming subject (Fundamentals of Programming) has the lowest average marks. It also contributes to the highest number of failure among other subjects. This s...

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書目詳細資料
主要作者: Suriana, Ismail
格式: Thesis
語言:英语
英语
出版: 2006
主題:
在線閱讀:https://etd.uum.edu.my/1861/1/Suriana_Ismail_-_Learning_objects_in_assisting_novice_programmers.pdf
https://etd.uum.edu.my/1861/2/Suriana_Ismail_-_Learning_objects_in_assisting_novice_programmers.pdf
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author Suriana, Ismail
author_facet Suriana, Ismail
author_sort Suriana, Ismail
description It is always a challenge to teach first year computer programming subject. At MIIT-UNIKL, final exam result 2005 shows that introductory programming subject (Fundamentals of Programming) has the lowest average marks. It also contributes to the highest number of failure among other subjects. This study aims to develop learning objects prototype as an aided tools to help novice computer student in understanding programming concept better. Two learning objects prototype were developed. Semester one students were selected and divided into tested and control groups. The tested group evaluated the learning objects and involved in questionnaire session. Both groups involved in quiz session. The findings show that tested group has a higher passing rate as compared to the control group. Thus, it is believed that the learning objects can used as aided tools towards better performance of novice programmers.
format Thesis
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institution Universiti Utara Malaysia
language English
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publishDate 2006
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spelling oai:etd.uum.edu.my:18612013-07-24T12:13:27Z https://etd.uum.edu.my/1861/ Learning Objects in Assisting Novice Programmers Suriana, Ismail QA76 Computer software It is always a challenge to teach first year computer programming subject. At MIIT-UNIKL, final exam result 2005 shows that introductory programming subject (Fundamentals of Programming) has the lowest average marks. It also contributes to the highest number of failure among other subjects. This study aims to develop learning objects prototype as an aided tools to help novice computer student in understanding programming concept better. Two learning objects prototype were developed. Semester one students were selected and divided into tested and control groups. The tested group evaluated the learning objects and involved in questionnaire session. Both groups involved in quiz session. The findings show that tested group has a higher passing rate as compared to the control group. Thus, it is believed that the learning objects can used as aided tools towards better performance of novice programmers. 2006 Thesis NonPeerReviewed application/pdf en https://etd.uum.edu.my/1861/1/Suriana_Ismail_-_Learning_objects_in_assisting_novice_programmers.pdf application/pdf en https://etd.uum.edu.my/1861/2/Suriana_Ismail_-_Learning_objects_in_assisting_novice_programmers.pdf Suriana, Ismail (2006) Learning Objects in Assisting Novice Programmers. Masters thesis, Universiti Utara Malaysia.
spellingShingle QA76 Computer software
Suriana, Ismail
Learning Objects in Assisting Novice Programmers
title Learning Objects in Assisting Novice Programmers
title_full Learning Objects in Assisting Novice Programmers
title_fullStr Learning Objects in Assisting Novice Programmers
title_full_unstemmed Learning Objects in Assisting Novice Programmers
title_short Learning Objects in Assisting Novice Programmers
title_sort learning objects in assisting novice programmers
topic QA76 Computer software
url https://etd.uum.edu.my/1861/1/Suriana_Ismail_-_Learning_objects_in_assisting_novice_programmers.pdf
https://etd.uum.edu.my/1861/2/Suriana_Ismail_-_Learning_objects_in_assisting_novice_programmers.pdf
url-record https://etd.uum.edu.my/1861/
work_keys_str_mv AT surianaismail learningobjectsinassistingnoviceprogrammers