Examining community of inquiry model in influencing e-learning usage among female students

The use of online social games, nowadays, is so rampant especially among students of higher learning. This provides them with means to interact with one another by sharing the same interests irrespective of locations. The use of online social games tools is noticed to be high among female students....

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Auteur principal: Mahmood, Alaa Ibrahim
Format: Thèse
Langue:anglais
anglais
Publié: 2016
Sujets:
Accès en ligne:https://etd.uum.edu.my/6535/1/s815086_01.pdf
https://etd.uum.edu.my/6535/2/s815086_02.pdf
https://etd.uum.edu.my/6535/
Abstract Abstract here
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author Mahmood, Alaa Ibrahim
author_facet Mahmood, Alaa Ibrahim
author_sort Mahmood, Alaa Ibrahim
description The use of online social games, nowadays, is so rampant especially among students of higher learning. This provides them with means to interact with one another by sharing the same interests irrespective of locations. The use of online social games tools is noticed to be high among female students. Meanwhile, an e-learning environment that has the features of social network tools such as games has great potential to innovate and stimulate the continual usage of E-learning among students, by fostering social interaction and knowledge sharing among the students. E-learning is an important online tool that can be used to achieve quality of learning and teaching among students in higher education.It is thus pertinent for any online technological tools that will maintain efficient usage, especially among female students to be able to facilitate social interaction, since female students are more comfortable sharing ideas among their peers.To this end, the study intend to consider the assumptions of community of inquiry model which highlights three important constructs that provide theoretical details for consideration in this study. To be specific, this research examines the impact of social presence, cognitive presence and teaching presence of online social games on E-learning usage among female students of higher institutions .To achieve these objectives, three hypotheses were formulated based on previous studies. In order to examine these hypotheses, data was collected among female students at school of computing, Universiti Utara Malaysia . While the sample size of the study was 80 female students and the data was subjected to tests of reliability, descriptive statistics, correlations, and multiple regression analysis. The findings of this study revealed that, the attributes of online social games; cognitive presence and teaching presence have positive significant impact on E-learning usage. Meanwhile, social presence does not have a significant impact on E-learning usage.
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spelling oai:etd.uum.edu.my:65352021-04-06T06:18:18Z https://etd.uum.edu.my/6535/ Examining community of inquiry model in influencing e-learning usage among female students Mahmood, Alaa Ibrahim HQ The Family. Marriage. Woman LB1025-1050.75 Teaching (Principles and practice) The use of online social games, nowadays, is so rampant especially among students of higher learning. This provides them with means to interact with one another by sharing the same interests irrespective of locations. The use of online social games tools is noticed to be high among female students. Meanwhile, an e-learning environment that has the features of social network tools such as games has great potential to innovate and stimulate the continual usage of E-learning among students, by fostering social interaction and knowledge sharing among the students. E-learning is an important online tool that can be used to achieve quality of learning and teaching among students in higher education.It is thus pertinent for any online technological tools that will maintain efficient usage, especially among female students to be able to facilitate social interaction, since female students are more comfortable sharing ideas among their peers.To this end, the study intend to consider the assumptions of community of inquiry model which highlights three important constructs that provide theoretical details for consideration in this study. To be specific, this research examines the impact of social presence, cognitive presence and teaching presence of online social games on E-learning usage among female students of higher institutions .To achieve these objectives, three hypotheses were formulated based on previous studies. In order to examine these hypotheses, data was collected among female students at school of computing, Universiti Utara Malaysia . While the sample size of the study was 80 female students and the data was subjected to tests of reliability, descriptive statistics, correlations, and multiple regression analysis. The findings of this study revealed that, the attributes of online social games; cognitive presence and teaching presence have positive significant impact on E-learning usage. Meanwhile, social presence does not have a significant impact on E-learning usage. 2016 Thesis NonPeerReviewed text en https://etd.uum.edu.my/6535/1/s815086_01.pdf text en https://etd.uum.edu.my/6535/2/s815086_02.pdf Mahmood, Alaa Ibrahim (2016) Examining community of inquiry model in influencing e-learning usage among female students. Masters thesis, Universiti Utara Malaysia.
spellingShingle HQ The Family. Marriage. Woman
LB1025-1050.75 Teaching (Principles and practice)
Mahmood, Alaa Ibrahim
Examining community of inquiry model in influencing e-learning usage among female students
thesis_level Master
title Examining community of inquiry model in influencing e-learning usage among female students
title_full Examining community of inquiry model in influencing e-learning usage among female students
title_fullStr Examining community of inquiry model in influencing e-learning usage among female students
title_full_unstemmed Examining community of inquiry model in influencing e-learning usage among female students
title_short Examining community of inquiry model in influencing e-learning usage among female students
title_sort examining community of inquiry model in influencing e learning usage among female students
topic HQ The Family. Marriage. Woman
LB1025-1050.75 Teaching (Principles and practice)
url https://etd.uum.edu.my/6535/1/s815086_01.pdf
https://etd.uum.edu.my/6535/2/s815086_02.pdf
https://etd.uum.edu.my/6535/
work_keys_str_mv AT mahmoodalaaibrahim examiningcommunityofinquirymodelininfluencingelearningusageamongfemalestudents