Segaran, K. (2021). The effects of avatar realism levels on students emotion and motivation in a digital game-based learning. Tanjong Malim.
Style de citation Chicago (17e éd.)Segaran, Kogilathah. The Effects of Avatar Realism Levels on Students Emotion and Motivation in a Digital Game-based Learning. Tanjong Malim, 2021.
Style de citation MLA (9e éd.)Segaran, Kogilathah. The Effects of Avatar Realism Levels on Students Emotion and Motivation in a Digital Game-based Learning. Tanjong Malim, 2021.
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