Stereoscopic augmented reality exergame
Exergaming (also known as active video gaming) is an emerging technology that uses interactive games to increase exercise behavior. Current guidelines for physical activity recommend that children and young people accumulate at least 60 minutes of moderate to vigorous physical activity (MVPA) daily....
| 第一著者: | Bagherian, Behnaz |
|---|---|
| フォーマット: | 学位論文 |
| 言語: | 英語 |
| 出版事項: |
2018
|
| 主題: | |
| オンライン・アクセス: | http://psasir.upm.edu.my/id/eprint/68953/1/FSKTM%202018%2037%20IR.pdf |
類似資料
Enhancement of interaction for anatomy visual learning interfaces in augmented reality learning
著者:: Che Anuar, Che Nur Shafareen Afera
出版事項: (2020)
著者:: Che Anuar, Che Nur Shafareen Afera
出版事項: (2020)
Design and development of virtual and augmented reality systems to enhance learning and training in assembly process
著者:: Mahmod @ Wahab, Rohidatun
出版事項: (2017)
著者:: Mahmod @ Wahab, Rohidatun
出版事項: (2017)
Automatic control of flotation process using computer vision
著者:: Saravani, Ali Jahed
出版事項: (2015)
著者:: Saravani, Ali Jahed
出版事項: (2015)
Malacca historical buildings interactive tour on smartphone using augmented reality technology / Engku Ahmad Fariz Engku Zaina Abidin
著者:: Engku Zaina Abidin, Engku Ahmad Fariz
出版事項: (2015)
著者:: Engku Zaina Abidin, Engku Ahmad Fariz
出版事項: (2015)
Simple motion pursuit differential game of many pursuers and one evader on convex compact set
著者:: Raja Ramli, Raja Noorsuria
出版事項: (2016)
著者:: Raja Ramli, Raja Noorsuria
出版事項: (2016)
Role playing game for student to learn Malaysian history / Muhammad Azmierul Mazelan
著者:: Mazelan, Muhammad Azmierul
出版事項: (2015)
著者:: Mazelan, Muhammad Azmierul
出版事項: (2015)
Image processing on intel edison microcontroller for pork detection
著者:: Khdhair, Zaid Hadi
出版事項: (2016)
著者:: Khdhair, Zaid Hadi
出版事項: (2016)
Scene illumination classification based on histogram quartering of CIE-Y component
著者:: Hesamian, Mohammad Hesam
出版事項: (2014)
著者:: Hesamian, Mohammad Hesam
出版事項: (2014)
Mobile app in learning mathematics for secondary school student focusing on geometry topic through augmented reality / Siti Nur Shahidah Zaman Shah
著者:: Zaman Shah, Siti Nur Shahidah
出版事項: (2019)
著者:: Zaman Shah, Siti Nur Shahidah
出版事項: (2019)
3D face registration across pose variation and facial expression using cross profile alignment
著者:: Anuar, Laili Hayati
出版事項: (2011)
著者:: Anuar, Laili Hayati
出版事項: (2011)
Computer vision automation system for sorting partially overlapping tiles
著者:: Hussin, Neam Tariq
出版事項: (2019)
著者:: Hussin, Neam Tariq
出版事項: (2019)
Trading card game as reading medium in context of Malaysian folklore / Muhammad Hamdi Esahal
著者:: Esahal, Muhammad Hamdi
出版事項: (2014)
著者:: Esahal, Muhammad Hamdi
出版事項: (2014)
Mobile augmented reality tourism application framework
著者:: Abd. Rashid, Rashidi
出版事項: (2017)
著者:: Abd. Rashid, Rashidi
出版事項: (2017)
In-game-advertising (advergame) as an alternative tools in increasing local brand awareness / Suzani Azmin
著者:: Azmin, Suzani
出版事項: (2006)
著者:: Azmin, Suzani
出版事項: (2006)
Conceptual model of mobile augmented reality for cultural heritage site towards enjoyable informal learning (Marchsteil)
著者:: Pendit, Ulka Chandini
出版事項: (2016)
著者:: Pendit, Ulka Chandini
出版事項: (2016)
Collective interaction filtering with graph-based descriptors for crowd behaviour analysis
著者:: Wong, Pei Voon
出版事項: (2018)
著者:: Wong, Pei Voon
出版事項: (2018)
Modified Contrast Limited Adaptive Histogram Equalization for high dynamic range images
著者:: Tung, Li Qian
出版事項: (2012)
著者:: Tung, Li Qian
出版事項: (2012)
Vision-based human action recognition using time delay input radial basis function networks
著者:: Kalhor, Davood
出版事項: (2011)
著者:: Kalhor, Davood
出版事項: (2011)
Usability framework for mobile augmented reality language learning
著者:: Lim, Kok Cheng
出版事項: (2022)
著者:: Lim, Kok Cheng
出版事項: (2022)
Shadow and sky color rendering technique in augmented reality environments
著者:: Kolivand, Hoshang
出版事項: (2013)
著者:: Kolivand, Hoshang
出版事項: (2013)
Implementing Malay traditional games in the classroom: a case study of young children in cultural art / Nur Faizah Che Me
著者:: Che Me, Nur Faizah
出版事項: (2013)
著者:: Che Me, Nur Faizah
出版事項: (2013)
Motion detection in stereoscopic vision system
著者:: Adam, Mohamad Zulkefli
出版事項: (1999)
著者:: Adam, Mohamad Zulkefli
出版事項: (1999)
Analysis, design and development of an online vocabulary game for Arabic elementary learners / Muhammad Sabri Sahrir
著者:: Sahrir, Muhammad Sabri
出版事項: (2011)
著者:: Sahrir, Muhammad Sabri
出版事項: (2011)
Effective salience-based fusion model for image retrieval
著者:: Mansourian, Leila
出版事項: (2016)
著者:: Mansourian, Leila
出版事項: (2016)
Decision support system for game selection / Muhammad Haykal Mohamad Hithir
著者:: Mohamad Hithir, Muhammad Haykal
出版事項: (2015)
著者:: Mohamad Hithir, Muhammad Haykal
出版事項: (2015)
Educational game for introducing programming to children / Shaiful Aqbar Mohammat Zamberi
著者:: Mohammat Zamberi, Shaiful Aqbar
出版事項: (2015)
著者:: Mohammat Zamberi, Shaiful Aqbar
出版事項: (2015)
Fast adaptive motion estimation search algorithm for H.264 encoder
著者:: Patwary, Md Anwarul Kaium
出版事項: (2012)
著者:: Patwary, Md Anwarul Kaium
出版事項: (2012)
Shape-based multi-view human action recognition using distance-based-matrix-regardless-of-row-priority classifier
著者:: Aryanfar, Alihossein
出版事項: (2016)
著者:: Aryanfar, Alihossein
出版事項: (2016)
Identifying Criteria For The Implementation Of Augmented Reality In Malaysian Tourism Industry
著者:: Ahmed, Abdul Salam Waqar
出版事項: (2022)
著者:: Ahmed, Abdul Salam Waqar
出版事項: (2022)
A model for mobile exergame development to promote anti-sedentary behaviour
著者:: Y. Mohan, Thivaanraj
出版事項: (2018)
著者:: Y. Mohan, Thivaanraj
出版事項: (2018)
Implikasi Bahasa Visual dalam Permainan Ragbi
著者:: Mohd. Yusof, Mohd. Izwardi
出版事項: (2011)
著者:: Mohd. Yusof, Mohd. Izwardi
出版事項: (2011)
Hybrid markerless augmented reality tracking method for planar surface
著者:: Afif, Fadhil Noer
出版事項: (2013)
著者:: Afif, Fadhil Noer
出版事項: (2013)
User interaction technique with 3D object manipulation in augmented reality environment
著者:: Ismail, Ajune Wanis
出版事項: (2011)
著者:: Ismail, Ajune Wanis
出版事項: (2011)
Human-Anatomy Augmented Reality Application (HARA) / Hillary Ata Serit
著者:: Serit, Hillary Ata
出版事項: (2015)
著者:: Serit, Hillary Ata
出版事項: (2015)
Pursuit differential games of many players on surface of cylinder and cone
著者:: Karapanan, Piriatharisini
出版事項: (2022)
著者:: Karapanan, Piriatharisini
出版事項: (2022)
Influences of multimedia and interactivity in augmented reality learning application in enhancing undergraduate students' motivation
著者:: Yap, Shook Chin
出版事項: (2024)
著者:: Yap, Shook Chin
出版事項: (2024)
Pembangunan dan keberkesanan permainan komputer terhadap pencapaian, sikap dan strategi metakognisi murid dalam penyelesaian masalah
著者:: Abdullah, Yusri
出版事項: (2018)
著者:: Abdullah, Yusri
出版事項: (2018)
Effects Of Handheld Augmented Reality
Antecedents, Experience, And
Consequences On Students’ Awareness
Of Stroke
著者:: Riyad Ayyad, Riyad Ayyad
出版事項: (2016)
著者:: Riyad Ayyad, Riyad Ayyad
出版事項: (2016)
Enhanced device-based 3D object manipulation technique for handheld mobile augmented reality
著者:: Goh, Eg Su
出版事項: (2019)
著者:: Goh, Eg Su
出版事項: (2019)
Low level optimization of mobile Java application in increasing speed / Radde Idzwan Ab. Razak
著者:: Ab. Razak, Radde Idzwan
出版事項: (2004)
著者:: Ab. Razak, Radde Idzwan
出版事項: (2004)
類似資料
-
Enhancement of interaction for anatomy visual learning interfaces in augmented reality learning
著者:: Che Anuar, Che Nur Shafareen Afera
出版事項: (2020) -
Design and development of virtual and augmented reality systems to enhance learning and training in assembly process
著者:: Mahmod @ Wahab, Rohidatun
出版事項: (2017) -
Automatic control of flotation process using computer vision
著者:: Saravani, Ali Jahed
出版事項: (2015) -
Malacca historical buildings interactive tour on smartphone using augmented reality technology / Engku Ahmad Fariz Engku Zaina Abidin
著者:: Engku Zaina Abidin, Engku Ahmad Fariz
出版事項: (2015) -
Simple motion pursuit differential game of many pursuers and one evader on convex compact set
著者:: Raja Ramli, Raja Noorsuria
出版事項: (2016)