The design and development of android mobile augmented reality technology for kindergarten science subject

This study focuses primary on the development of Augmented Reality (AR) application, Kindergarten Science Education Based on Android Mobile Augmented Reality Technology, aka KSAMART, for early childhood education (ECE) in Malaysia. Secondarily, it attempts to theorize in general, perception in the...

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Détails bibliographiques
Auteur principal: Mohamedali, Mohamed Abdulkarim
Format: Thèse
Langue:anglais
anglais
Publié: Universiti Malaysia Sarawak (UNIMAS) 2016
Sujets:
Accès en ligne:http://ir.unimas.my/id/eprint/20990/
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Résumé:This study focuses primary on the development of Augmented Reality (AR) application, Kindergarten Science Education Based on Android Mobile Augmented Reality Technology, aka KSAMART, for early childhood education (ECE) in Malaysia. Secondarily, it attempts to theorize in general, perception in their context of use, and in particular. Broadly, this work takes a pragmatic viewpoint to understand what works and solution to problems of adoption and diffusion of technology in early childhood education. An explanatory sequential quantitative data collection will be used to addresses the intent of this work. The fruits of this research include novelty of AR application for ECE in Malaysia, and an original contribution to research literature in the learned Body of Knowledge in AR and Education. In the first experiment, a quantitative experiment was conducted to determine the usability of AR application. Given, students are generally still at early stages of physical and mental development, teachers are recruited as their surrogates. It is a quantitative experiment. Participants were administered with usability survey.