Pembangunan dan kebolehgunaan aplikasi Go Space 4 bagi pembelajaran Matematik berasaskan permainan dalam tajuk ruang tahun empat
| 第一著者: | |
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| フォーマット: | 学位論文 |
| 言語: | マレー語 |
| 出版事項: |
2024
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| 主題: | |
| オンライン・アクセス: | https://ir.upsi.edu.my/detailsg.php?det=12058 |
| Abstract | Abstract here |
| _version_ | 1855626287380430848 |
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| author | Rafiee Jamian |
| author_facet | Rafiee Jamian |
| author_sort | Rafiee Jamian |
| description | |
| format | Thesis |
| id | upsi-12058 |
| institution | Universiti Pendidikan Sultan Idris |
| language | Malay |
| publishDate | 2024 |
| record_format | sWADAH |
| record_pdf | Restricted |
| spelling | upsi-120582025-03-20 Pembangunan dan kebolehgunaan aplikasi Go Space 4 bagi pembelajaran Matematik berasaskan permainan dalam tajuk ruang tahun empat 2024 Rafiee Jamian QA Mathematics <p>Kajian ini bertujuan untuk membangunkan dan mengenal pasti kebolehgunaan aplikasi</p><p>Go Space 4 dalam Pembelajaran Berasaskan Permainan (PBP) bagi topik Ruang untuk</p><p>murid Tahun Empat. Penyelidikan ini menggunakan pendekatan Penyelidikan Reka</p><p>Bentuk Pembangunan (PRP), berasaskan model ADDIE yang terdiri daripada tiga fasa.</p><p>Fasa pertama adalah fasa analisis keperluan, melibatkan 76 orang guru opsyen</p><p>Matematik sekolah rendah dari daerah Batang Padang. Dapatan menunjukkan terdapat</p><p>keperluan dalam membangunkan aplikasi mudah alih, di mana guru memerlukan bahan</p><p>pengajaran dan pembelajaran yang berasaskan teknologi. Peringkat seterusnya</p><p>melibatkan proses reka bentuk dan pembangunan, di mana tujuh orang pakar digunakan</p><p>untuk menilai kesahihan kandungan aplikasi. Indeks Kesahan Kandungan (CVI)</p><p>digunakan untuk menilai kesahan kandungan aplikasi, mendedahkan nilai yang tinggi</p><p>dan memuaskan iaitu 0.9. Fasa terakhir iaitu fasa ketiga ialah pelaksanaan dan penilaian</p><p>kebolehgunaan aplikasi Go Space 4. Soal selidik kebolehgunaan diedarkan kepada 51</p><p>orang guru Matematik. Hasil kajian menunjukkan bahawa guru memberikan penilaian</p><p>sangat positif terhadap aplikasi Go Space 4, dengan purata keseluruhan sebanyak 4.26</p><p>dan penilaian kebolehgunaan aplikasi sebanyak 4.22. Dapatan kajian juga</p><p>menggambarkan bahawa aplikasi ini berhasil memberikan kepuasan dalam hal</p><p>kebolehgunaan melalui reka bentuk antara muka, penyampaian maklumat, dan</p><p>interaktif. Kesimpulannya, aplikasi Go Space 4 ini boleh digunakan sebagai satu</p><p>alternatif dalam membantu proses pengajaran dan pembelajaran dalam topik Ruang.</p><p>Implikasi kajian ini merealisasikan pelaksanaan pendekatan Pembelajaran Abad ke-21</p><p>(PAK-21).</p> 2024 thesis https://ir.upsi.edu.my/detailsg.php?det=12058 https://ir.upsi.edu.my/detailsg.php?det=12058 text zsm N/A openAccess Masters Perpustakaan Tuanku Bainun Fakulti Sains dan Matematik <p>Abdul Razak Idris & Kevin Kellen Anis. (2011). Pembangunan Perisian Berbantukan</p><p>Komputer (PBK) Matematik Tingkatan Satu Bertajuk. Journal of Science &</p><p>Mathematics Educational, 2(6), 6778.</p><p>https://doi.org/10.1017/CBO9781107415324.004.</p><p></p><p>Abdul Aziz Basri & Muhammad Modi Lakulu. (2018). Kesan Penggunaan Teknik</p><p>Inkuiri Penemuan Berbanding Tutorial dalam Pembinaan Koswer terhadap</p><p>Pencapaian Pelajar. 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| spellingShingle | QA Mathematics Rafiee Jamian Pembangunan dan kebolehgunaan aplikasi Go Space 4 bagi pembelajaran Matematik berasaskan permainan dalam tajuk ruang tahun empat |
| thesis_level | Master |
| title | Pembangunan dan kebolehgunaan aplikasi Go Space 4 bagi pembelajaran Matematik berasaskan permainan dalam tajuk ruang tahun empat |
| title_full | Pembangunan dan kebolehgunaan aplikasi Go Space 4 bagi pembelajaran Matematik berasaskan permainan dalam tajuk ruang tahun empat |
| title_fullStr | Pembangunan dan kebolehgunaan aplikasi Go Space 4 bagi pembelajaran Matematik berasaskan permainan dalam tajuk ruang tahun empat |
| title_full_unstemmed | Pembangunan dan kebolehgunaan aplikasi Go Space 4 bagi pembelajaran Matematik berasaskan permainan dalam tajuk ruang tahun empat |
| title_short | Pembangunan dan kebolehgunaan aplikasi Go Space 4 bagi pembelajaran Matematik berasaskan permainan dalam tajuk ruang tahun empat |
| title_sort | pembangunan dan kebolehgunaan aplikasi go space 4 bagi pembelajaran matematik berasaskan permainan dalam tajuk ruang tahun empat |
| topic | QA Mathematics |
| url | https://ir.upsi.edu.my/detailsg.php?det=12058 |
| work_keys_str_mv | AT rafieejamian pembangunandankebolehgunaanaplikasigospace4bagipembelajaranmatematikberasaskanpermainandalamtajukruangtahunempat |
