The effects of avatar realism levels on students emotion and motivation in a digital game-based learning
| Main Author: | Kogilathah Segaran |
|---|---|
| Format: | Thesis |
| Language: | English |
| Published: |
2021
|
| Subjects: | |
| Online Access: | https://ir.upsi.edu.my/detailsg.php?det=6876 |
| Abstract | Abstract here |
Similar Items
The effectiveness of modality principle on 3D talking head linguistic learning aid on pronunciation among tertiary level students
by: Kogilathah Segaran
Published: (2014)
by: Kogilathah Segaran
Published: (2014)
Design and development of educational digital game in learning Arabic vocabulary and its impact on university student achievement,motivation and perceived acceptence
by: Mohammad Taufiq Abdul Ghani
Published: (2021)
by: Mohammad Taufiq Abdul Ghani
Published: (2021)
Procedural learning in virtual environments and serious games
by: Nor Nazrina Mohamad Nazry
Published: (2017)
by: Nor Nazrina Mohamad Nazry
Published: (2017)
The use of Community of Inquiry based blended learning approach to enhance students vocabulary and Vocabulary Learning Motivation
by: Qiu, Chuane
Published: (2024)
by: Qiu, Chuane
Published: (2024)
The effect of games on year three pupils vocabulary acquisition, interest, motivation and attitudes in the Chinese language classroom
by: Choo, Kan Fah
Published: (2016)
by: Choo, Kan Fah
Published: (2016)
The impact of MoSTMaT on computing students motivated strategies for learning and metacognitive awareness
by: Nurul Nadia Hassan
Published: (2023)
by: Nurul Nadia Hassan
Published: (2023)
Exploring level of students generated questions through a problem based learning approach
by: Balachandran Palaniandy
Published: (2012)
by: Balachandran Palaniandy
Published: (2012)
Measuring effectiveness of challenge characteristic in mobile education game in the learning of Mathematics
by: Nora Zamiah Zakaria
Published: (2016)
by: Nora Zamiah Zakaria
Published: (2016)
Motivation in learning Mandarin as a foreign language amongst secondary students in international schools
by: Hong,Chia Chia
Published: (2021)
by: Hong,Chia Chia
Published: (2021)
Students affective state on different kawaii designs of pedagogical agents and its effect on motivation in learning
by: Kaliyamah Raman
Published: (2022)
by: Kaliyamah Raman
Published: (2022)
The impact of the distance learning environment based on the use of digital technologies and its impact on the development of motivation, independence and social interaction among early education children in the sultanate of Oman
by: Almazroei, Ahmed Khalaf Saeed
Published: (2024)
by: Almazroei, Ahmed Khalaf Saeed
Published: (2024)
Examining the Attitudes and Adoption Level of E-Learning Among UUM's International Postgraduate Students
by: Swidan, Mohamed El-Mabrouk
Published: (2007)
by: Swidan, Mohamed El-Mabrouk
Published: (2007)
Effects of teaching games for understanding approach on students' learning outcomes / Malathi Balakrishnan
by: Balakrishnan, Malathi
Published: (2011)
by: Balakrishnan, Malathi
Published: (2011)
The development and effectiveness of using illustrated dictionary in learning Trigonometry towards tenth grade students performance and motivation
by: Sayed, Ramy Sayed AbdelHamid
Published: (2023)
by: Sayed, Ramy Sayed AbdelHamid
Published: (2023)
The effects of motivational approaches on learning interest among sixth from students in Kuching and Samarahan Divisions, Sarawak
by: Lim, Ivor Emmanuel Ho Huat
Published: (1998)
by: Lim, Ivor Emmanuel Ho Huat
Published: (1998)
The relationship between attitude and motivation towards learning English and English achievement of the form four students in the Sarikei division
by: Hii, Yew Chuo
Published: (2011)
by: Hii, Yew Chuo
Published: (2011)
The use of scaffolded digital storytelling to improve secondary level EFL learners speaking skills
by: Delfia Herwanis
Published: (2023)
by: Delfia Herwanis
Published: (2023)
A Game-based Learning Analytics Platform for the assessment of creativity and logic development in 3-4 year old children
by: Rahmadi Agus
Published: (2024)
by: Rahmadi Agus
Published: (2024)
Comparison of language learning strategies of Iranian
college level students in EFL and ESL settings / Jalal Kamalizad
by: Jalal, Kamalizad
Published: (2015)
by: Jalal, Kamalizad
Published: (2015)
The development and testing of educational game in problem based learning in learning mathemathics. (PBLMath)
by: Zareena, Rosli
Published: (2014)
by: Zareena, Rosli
Published: (2014)
Development and effectiveness of STEM-based gamified experiments on students performance and motivation
by: Precilla Rovat@Robert
Published: (2018)
by: Precilla Rovat@Robert
Published: (2018)
The Effect Of Emotional Intelligence Program On Leadership Skills Among Gifted Students In Saudi Arabia
by: Alzaidy, Adel Moneer A.
Published: (2021)
by: Alzaidy, Adel Moneer A.
Published: (2021)
Maze In Numbers: An Educational Game Prototype.
by: Amir Hamzah, Muhidi
Published: (2007)
by: Amir Hamzah, Muhidi
Published: (2007)
Improving academic performance of culturally diversified students at tertiary level through co-operative learning / Usha a/p Rajoo.
by: Rajoo, Usha
Published: (2003)
by: Rajoo, Usha
Published: (2003)
The effects of problem based learning on knowledge acquisition, critical thinking, and intrinsic motivation of electrical engineering students
by: Masek, Alias
Published: (2012)
by: Masek, Alias
Published: (2012)
Visualised worked examples for learning introductory programming at tertiary level
by: Mariam Nainan T.K.Nainan
Published: (2021)
by: Mariam Nainan T.K.Nainan
Published: (2021)
The impact of primary students' multiple intelligences on motivation in thinking maps classroom
by: Then, Yih Yaw
Published: (2014)
by: Then, Yih Yaw
Published: (2014)
Habits and motives of reading newspaper among students in Al-Beroni Universiti of Afghanistan
by: Ahmad Jahed, Mushtaq
Published: (2015)
by: Ahmad Jahed, Mushtaq
Published: (2015)
Comparison of the effectiveness of board game and song for the childrens speaking skill
by: Rabiatul Adawiyah
Published: (2022)
by: Rabiatul Adawiyah
Published: (2022)
Motivation to learn as a mediator in the relationship between supervisor's role in training program and job performance
by: Yeo, Bernardine Ken-Ping
Published: (2010)
by: Yeo, Bernardine Ken-Ping
Published: (2010)
Cooperative integrated reading composition to improve students reading comprehension achievement, motivation an interest
by: Salina Ahdia Fajrina
Published: (2018)
by: Salina Ahdia Fajrina
Published: (2018)
Exploring Ninth graders critical listening skills using Student Created Digital Storytelling
by: Abdrabou, Ataia Basyoni Ahmed Abdul Aziz
Published: (2024)
by: Abdrabou, Ataia Basyoni Ahmed Abdul Aziz
Published: (2024)
The effectiveness of Jigsaw Learning Method on students reading comprehension in online learning
by: Nur Khalilah Ramli
Published: (2023)
by: Nur Khalilah Ramli
Published: (2023)
Attitude and achievements motivation of Arab postgraduates in language centres in selected Malaysia public universities towards learning of English language
by: Oluwatoyin, Idris Mariam
Published: (2021)
by: Oluwatoyin, Idris Mariam
Published: (2021)
The impact of student response system (SRS) on students behavioural patterns of engagement during tertiary level English language classroom activities
by: Pooveneswaran Nadarajan
Published: (2021)
by: Pooveneswaran Nadarajan
Published: (2021)
Perkaitan antara kewarganegaraan digital, kreativiti digital dan nilai literasi digital dalam kalangan pelajar Tingkatan Empat di Perak
by: Nia Kurnia Maliki
Published: (2024)
by: Nia Kurnia Maliki
Published: (2024)
Leading learning among Orang Asli students
by: Misnaton Rabahi
Published: (2018)
by: Misnaton Rabahi
Published: (2018)
Students learning impact using recorder through Frog Virtual Learning Environment (VLE)
by: Chai, Ik Kium
Published: (2016)
by: Chai, Ik Kium
Published: (2016)
School service quality and satisfaction among secondary level students of Arab schools in Kuala Lumpur Malaysia
by: Nageib, Abeer Mohamed
Published: (2021)
by: Nageib, Abeer Mohamed
Published: (2021)
Examining the relationship between psychological wellbeing, educational leadership support and inclusive teachers use of digital technology during online learning in the UAE
by: Saif, Almansoori Hamama Mubarak
Published: (2024)
by: Saif, Almansoori Hamama Mubarak
Published: (2024)
Similar Items
-
The effectiveness of modality principle on 3D talking head linguistic learning aid on pronunciation among tertiary level students
by: Kogilathah Segaran
Published: (2014) -
Design and development of educational digital game in learning Arabic vocabulary and its impact on university student achievement,motivation and perceived acceptence
by: Mohammad Taufiq Abdul Ghani
Published: (2021) -
Procedural learning in virtual environments and serious games
by: Nor Nazrina Mohamad Nazry
Published: (2017) -
The use of Community of Inquiry based blended learning approach to enhance students vocabulary and Vocabulary Learning Motivation
by: Qiu, Chuane
Published: (2024) -
The effect of games on year three pupils vocabulary acquisition, interest, motivation and attitudes in the Chinese language classroom
by: Choo, Kan Fah
Published: (2016)
