Factors Influencing Student Engagement With Game Elements Among Undergraduate Students In Saudi Arabia

This research aimed to examine the direct effect of Unified Theory of Acceptance and Use of Technology (UTAUT) components (i.e., performance expectancy, effort expectancy, social influence, and facilitating conditions), on the attitude toward using gamification as well as on students’ engagement (i....

وصف كامل

التفاصيل البيبلوغرافية
المؤلف الرئيسي: Allehaidan Ahmed, Freeh M
التنسيق: أطروحة
اللغة:الإنجليزية
منشور في: 2025
الموضوعات:
الوصول للمادة أونلاين:http://eprints.usm.my/63721/
Abstract Abstract here
الوصف
الملخص:This research aimed to examine the direct effect of Unified Theory of Acceptance and Use of Technology (UTAUT) components (i.e., performance expectancy, effort expectancy, social influence, and facilitating conditions), on the attitude toward using gamification as well as on students’ engagement (i.e., skill engagement and participant engagement).