Usability evaluation model based on pedagogy, playability and mobility for mobile educational game

The research to propose a usability evaluation model for mobile educational games increased rapidly in recent years. The usability evaluation model was an effective tool for conducting usability evaluation during the software evaluation process. The high-quality model used in evaluating the usabilit...

وصف كامل

التفاصيل البيبلوغرافية
المؤلف الرئيسي: Al Fatta, Hanif
التنسيق: أطروحة
اللغة:الإنجليزية
الإنجليزية
منشور في: 2023
الموضوعات:
الوصول للمادة أونلاين:http://eprints.utem.edu.my/id/eprint/29264/
https://plh.utem.edu.my/cgi-bin/koha/opac-detail.pl?biblionumber=124146
Abstract Abstract here
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author Al Fatta, Hanif
author_facet Al Fatta, Hanif
author_sort Al Fatta, Hanif
description The research to propose a usability evaluation model for mobile educational games increased rapidly in recent years. The usability evaluation model was an effective tool for conducting usability evaluation during the software evaluation process. The high-quality model used in evaluating the usability aspect will ensure that the educational games show good quality and support their primary function in delivering educational content. This research proposed a comprehensive model to evaluate the usability of mobile educational games. This research suggested the PLATMO model, where three dimensions were proposed to measure playability, mobility and pedagogy. This study also presented suitable heuristics for each dimension to detect more usability issues during the usability testing. This research used a multi-methods methodology. The quantitative approach was employed to test the data by perfonning two round validation process. each round of validation involved more than 350 participants in collecting the data, followed by Confomatory Factor Analysis to evaluate the model fitness, ensuring the validity of the PLATMO Model. In addition, the qualitative approach was also employed by involving two participants serving as experts conducting the usability testing using a usability-meter prototype based on the proposed model. The result showed that PLATMO Model could be used as a fast and comprehensive tool for evaluation. Based on these results, this study succeeded in presenting two research contributions: the new model to measure usability and the usability prototype as a tool to conduct usability. New dimensions, such as learning assessment, could be added for foture development to enhance the PLATMO Model capabilit)'. PLATMO Model could also be used as a development guideline to produce good quality mobile educational games.
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spelling utem-292642026-01-21T07:46:36Z http://eprints.utem.edu.my/id/eprint/29264/ Usability evaluation model based on pedagogy, playability and mobility for mobile educational game Al Fatta, Hanif Q Science (General) QA Mathematics The research to propose a usability evaluation model for mobile educational games increased rapidly in recent years. The usability evaluation model was an effective tool for conducting usability evaluation during the software evaluation process. The high-quality model used in evaluating the usability aspect will ensure that the educational games show good quality and support their primary function in delivering educational content. This research proposed a comprehensive model to evaluate the usability of mobile educational games. This research suggested the PLATMO model, where three dimensions were proposed to measure playability, mobility and pedagogy. This study also presented suitable heuristics for each dimension to detect more usability issues during the usability testing. This research used a multi-methods methodology. The quantitative approach was employed to test the data by perfonning two round validation process. each round of validation involved more than 350 participants in collecting the data, followed by Confomatory Factor Analysis to evaluate the model fitness, ensuring the validity of the PLATMO Model. In addition, the qualitative approach was also employed by involving two participants serving as experts conducting the usability testing using a usability-meter prototype based on the proposed model. The result showed that PLATMO Model could be used as a fast and comprehensive tool for evaluation. Based on these results, this study succeeded in presenting two research contributions: the new model to measure usability and the usability prototype as a tool to conduct usability. New dimensions, such as learning assessment, could be added for foture development to enhance the PLATMO Model capabilit)'. PLATMO Model could also be used as a development guideline to produce good quality mobile educational games. 2023 Thesis NonPeerReviewed text en http://eprints.utem.edu.my/id/eprint/29264/1/Usability%20Evaluation%20Model%20Based%20On%20Pedagogy%2C%20Playability%20And%20Mobility%20For%20Mobile%20Educational%20Game.pdf text en http://eprints.utem.edu.my/id/eprint/29264/2/Usability%20Evaluation%20Model%20Based%20On%20Pedagogy%2C%20Playability%20And%20Mobility%20For%20Mobile%20Educational%20Game.pdf Al Fatta, Hanif (2023) Usability evaluation model based on pedagogy, playability and mobility for mobile educational game. Doctoral thesis, Universiti Teknikal Malaysia Melaka. https://plh.utem.edu.my/cgi-bin/koha/opac-detail.pl?biblionumber=124146
spellingShingle Q Science (General)
QA Mathematics
Al Fatta, Hanif
Usability evaluation model based on pedagogy, playability and mobility for mobile educational game
thesis_level PhD
title Usability evaluation model based on pedagogy, playability and mobility for mobile educational game
title_full Usability evaluation model based on pedagogy, playability and mobility for mobile educational game
title_fullStr Usability evaluation model based on pedagogy, playability and mobility for mobile educational game
title_full_unstemmed Usability evaluation model based on pedagogy, playability and mobility for mobile educational game
title_short Usability evaluation model based on pedagogy, playability and mobility for mobile educational game
title_sort usability evaluation model based on pedagogy playability and mobility for mobile educational game
topic Q Science (General)
QA Mathematics
url http://eprints.utem.edu.my/id/eprint/29264/
https://plh.utem.edu.my/cgi-bin/koha/opac-detail.pl?biblionumber=124146
work_keys_str_mv AT alfattahanif usabilityevaluationmodelbasedonpedagogyplayabilityandmobilityformobileeducationalgame