Gamification strategy to support self-directed learning in a blended learning environment

The growth of educational technology has paved ways for educators to integrate newer approach in teaching pedagogy. The shift into blended learning especially in higher education requires learners to be more self-directed. Yet, learners lacking in their self-directed learning lead to a discontinuity...

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Bibliographic Details
Main Author: Palaniappan, Kavitha
Format: Thesis
Language:English
Published: 2021
Subjects:
Online Access:http://eprints.utm.my/102551/1/KavithaPalaniappanMSP2021.pdf.pdf