Speech acts analysis on communicative board game: an observation study on werewolf board game
The aim of this study is to identify the types and the most dominant illocutionary acts that occur during a communicative board game, using Werewolf board game. The respondents that participate as the players in this study involving six undergraduates’ students from University Teknologi Malaysia (UT...
| المؤلف الرئيسي: | Salmi, Shafiqah Wardah |
|---|---|
| التنسيق: | أطروحة |
| اللغة: | الإنجليزية |
| منشور في: |
2021
|
| الموضوعات: | |
| الوصول للمادة أونلاين: | http://eprints.utm.my/99794/1/ShafiqahWardahMPP2021.pdf |
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مواد مشابهة
-
Using werewolf game in speaking lessons among primary ESL learners: a case study
حسب: Tan, Hon Kian
منشور في: (2021) -
Development And Evaluation Of An
English Language Board Game For
Primary School Students
حسب: Sasidharan, Anisha
منشور في: (2015) -
Comparison of the effectiveness of board game and song for the childrens speaking skill
حسب: Rabiatul Adawiyah
منشور في: (2022) -
Speech act of complaints among low English proficiency speakers
حسب: Wan Samiun, Wan Sukartini
منشور في: (2014) -
A Case Study Of Using Communicative Language Games For Ums Esl Undergraduate Students In Developing Participation In Speaking Skills.
حسب: Hamzah, Nurul Nazira
منشور في: (2015)