Aplikasi latihan koordinasi mata-tangan dan refleks menggunakan peranti kinect
Also available in printed version
| Main Author: | Ahmad Syafiq Ahmad Dzaki |
|---|---|
| Other Authors: | Satria Mandala, supervisor |
| Format: | Bachelor thesis |
| Language: | Malay |
| Published: |
Universiti Teknologi Malaysia
2025
|
| Subjects: | |
| Online Access: | https://utmik.utm.my/handle/123456789/56585 |
| Abstract | Abstract here |
Similar Items
Pengecaman isyarat tangan untuk navigasi terbang menggunakan peranti kawalan Leap Motion
by: Nur Hazwani Zubir
Published: (2025)
by: Nur Hazwani Zubir
Published: (2025)
Permukaan interaktif menggunakan teknologi Kinect
by: Mohammad Riduwan Suroso
Published: (2025)
by: Mohammad Riduwan Suroso
Published: (2025)
Pembangunan perpustakaan pergerakan isyarat menggunakan alat pengesan kinect
by: Yusman Azimi Yusoff
Published: (2025)
by: Yusman Azimi Yusoff
Published: (2025)
Membangunkan aplikasi panduan berhubung haji menggunakan peranti mudah alih (Neo Haji)
by: Mohd. Adhwa Yahaya
Published: (2025)
by: Mohd. Adhwa Yahaya
Published: (2025)
Penambahbaikan antaramuka kerusi roda pintar dengan menggunakan peranti yang lazim digunakan
by: Muhammad Shamil Abdul. Rashid
Published: (2025)
by: Muhammad Shamil Abdul. Rashid
Published: (2025)
Heart edutainment using kinect (KiHEART)
by: Muhammad Zariq Helmi Shuamai
Published: (2025)
by: Muhammad Zariq Helmi Shuamai
Published: (2025)
Penggunaan peranti mobil dalam perkongsian bahan pembelajaran
by: Nur Zafirah Abd. Hashim
Published: (2025)
by: Nur Zafirah Abd. Hashim
Published: (2025)
Colour mania: permainan warna berasaskan peranti android
by: Lim, Wah Sheng
Published: (2025)
by: Lim, Wah Sheng
Published: (2025)
Pembangunan dan kebolehgunaan modul pengajaran dan pembelajaran berasaskan pendekatan inkuiri bagi topik Koordinasi prauniversiti
by: Nor Rashidah Ahmed Fuad
Published: (2022)
by: Nor Rashidah Ahmed Fuad
Published: (2022)
Kesan penggunaan aplikasi peranti mudah alih ‘Mikrob’ dalam pembelajaran sains topik mikroorganisma dan kesannya
by: Mogana Tachinamutu
Published: (2025)
by: Mogana Tachinamutu
Published: (2025)
Kinect based human imitating robot
by: Loke, Kuan Chuan
Published: (2025)
by: Loke, Kuan Chuan
Published: (2025)
Sistem pendaftaran dan semakan keputusan UTM games menggunakan aplikasi web telefon pintar
by: Fatin Azura Ahmad Fauzy
Published: (2025)
by: Fatin Azura Ahmad Fauzy
Published: (2025)
Aplikasi web clipping sistem latihan praktik FSKSM UTM menggunakan PDA
by: Urwah Saari
Published: (2025)
by: Urwah Saari
Published: (2025)
Translator of malay text to kod tangan bahasa melayu (Full text)
Published: (2025)
Published: (2025)
Kesan modul pengaturcaraan menggunakan aplikasi Scratch bagi mata pelajaran Asas Sains Komputer terhadap pencapaian murid
by: Nurdiyana Ahmad Fuaddi
Published: (2021)
by: Nurdiyana Ahmad Fuaddi
Published: (2021)
Intervensi “Cekap Menulis” Untuk Meningkatkan Kemahiran Tulisan Tangan Murid Autisme
by: Ch’ng, Hui Ling
Published: (2022)
by: Ch’ng, Hui Ling
Published: (2022)
Kinect controlled humanoid robot based on human's body gestures
by: Shahrul Irfan Muhamad Sharif
Published: (2025)
by: Shahrul Irfan Muhamad Sharif
Published: (2025)
Auto navigating car using intel embedded platform and kinect
by: Ngo, Wai Loon
Published: (2025)
by: Ngo, Wai Loon
Published: (2025)
Sistem pengiklanan dan pencarian kenderaan atas talian menggunakan aplikasi mudah alih
by: Norshuhada Shafini Ibrahim
Published: (2025)
by: Norshuhada Shafini Ibrahim
Published: (2025)
Menilai pengetahuan dan komplian jururawat dan doktor
terhadap polisi pencucian tangan di wad 1 nilam
by: Rahman, Zaihan Abd.
Published: (2003)
by: Rahman, Zaihan Abd.
Published: (2003)
Aplikasi pengambilan pesanan mudah alih untuk pelanggan dan pelayan menggunakan sistem pengoperasian android
by: Muhammad Fadli Md. Khalid
Published: (2025)
by: Muhammad Fadli Md. Khalid
Published: (2025)
Fall prevention among bedridden using Kinect-like depth image
by: Nur Afikah Zainal Abidin
Published: (2025)
by: Nur Afikah Zainal Abidin
Published: (2025)
Teknologi kawalan akselerometer untuk aplikasi permainan Boboiboy
by: Mohammad Syafiq Zulkifli
Published: (2025)
by: Mohammad Syafiq Zulkifli
Published: (2025)
Sistem penjanaan course review report latihan industri atas talian
by: Ahmad Aizat Mohamad Akhir
Published: (2025)
by: Ahmad Aizat Mohamad Akhir
Published: (2025)
Pembangunan dan kesan modul permodelan video terhadap kecekatan tangan dan aktiviti harian murid masalah pembelajaran dengan kefungsian rendah
by: Nurbieta Abd Aziz
Published: (2021)
by: Nurbieta Abd Aziz
Published: (2021)
Sistem aplikasi android komunikasi mesej segera (myIM) menggunakan elemen penyulitan
by: Mohd. Qhairum Muzammir Bakri
Published: (2025)
by: Mohd. Qhairum Muzammir Bakri
Published: (2025)
Sistem pengurusan latihan dalam perkhidmatan
by: Nurizzahusna Sahari
Published: (2025)
by: Nurizzahusna Sahari
Published: (2025)
Interactive virtual reality game-based rehabilitation for cerebral palsy children using kinect
by: Lau, Tuck Sheng
Published: (2025)
by: Lau, Tuck Sheng
Published: (2025)
Kesan peranti kohesi rujukan dalam kefahaman membaca pelajar berdasarkan kaum
by: Nor Azila Mohamad Darus
Published: (2020)
by: Nor Azila Mohamad Darus
Published: (2020)
Sistem perekodan dan pengesahan lapor diri latihan industri secara atas talian
by: Nur Ainina Aqilah Jelani
Published: (2025)
by: Nur Ainina Aqilah Jelani
Published: (2025)
Aplikasi penyulitan teks rahsia termampat ke dalam imej tiff menggunakan teknik penyesuaian
by: Muhammad Azri Yusoff
Published: (2025)
by: Muhammad Azri Yusoff
Published: (2025)
Penanda pragmatic Ya sebagai peranti kesantunan berbahasa berasaskan Kerangka Amalgamasi Santun
by: Husna Faredza Mohamed Redzwan
Published: (2020)
by: Husna Faredza Mohamed Redzwan
Published: (2020)
Tahap pengetahuan dan kemahiran bakal guru yang telah menjalani latihan mengajar terhadap mata pelajaran reka bentuk dan teknologi
by: Nurul Syafiqha Shaiforrizam
Published: (2025)
by: Nurul Syafiqha Shaiforrizam
Published: (2025)
Aplikasi telefon pintar urusan zakat Masjid Sultan Ismail
by: Ahmad Shamil Omar
Published: (2025)
by: Ahmad Shamil Omar
Published: (2025)
Development of 3D printed anthropomorphic radiotherapy head phantom using kinect® xbox 360® scanner
by: Zain, Nur Emirah Mohd
Published: (2021)
by: Zain, Nur Emirah Mohd
Published: (2021)
Three dimensional shape descriptors for human action-object interaction based on kinect-like depth image
by: Muhammad Amir As'ari
Published: (2025)
by: Muhammad Amir As'ari
Published: (2025)
Analisis kinematik pergerakan kaki dalam latihan sukan lawan pedang menggunakan alat bantuan latihan
by: Mohd. Zharif Safwan Zakaria
Published: (2025)
by: Mohd. Zharif Safwan Zakaria
Published: (2025)
Aplikasi diagnosis potensi visual spatial kanak-kanak disleksia menggunakan teknologi realiti maya
by: Jamilah Hamid
Published: (2017)
by: Jamilah Hamid
Published: (2017)
Intervensi awal bahasa isyarat terhadap penguasaan kod tangan bahasa Melayu (KTBM) dalam kalangan kanak-kanak bermasalah pendengaran
by: Low, Lee Kean
Published: (2015)
by: Low, Lee Kean
Published: (2015)
Aplikasi lock and learn
by: Syed Muhammad Syahmi Syed Md. Shahar
Published: (2025)
by: Syed Muhammad Syahmi Syed Md. Shahar
Published: (2025)
Similar Items
-
Pengecaman isyarat tangan untuk navigasi terbang menggunakan peranti kawalan Leap Motion
by: Nur Hazwani Zubir
Published: (2025) -
Permukaan interaktif menggunakan teknologi Kinect
by: Mohammad Riduwan Suroso
Published: (2025) -
Pembangunan perpustakaan pergerakan isyarat menggunakan alat pengesan kinect
by: Yusman Azimi Yusoff
Published: (2025) -
Membangunkan aplikasi panduan berhubung haji menggunakan peranti mudah alih (Neo Haji)
by: Mohd. Adhwa Yahaya
Published: (2025) -
Penambahbaikan antaramuka kerusi roda pintar dengan menggunakan peranti yang lazim digunakan
by: Muhammad Shamil Abdul. Rashid
Published: (2025)