Use of gamified augmented reality app in creating interest in learning english among vocational college students
With the advent of the Fourth Industrial Revolution, forms of gamification are constantly changing. Overlaying virtual elements such as Augmented Reality (AR) brings a whole new digital learning experience for students. The use of gamification and AR technology has proven effective in enhancing inte...
| المؤلف الرئيسي: | Wang, Dan |
|---|---|
| التنسيق: | أطروحة |
| اللغة: | الإنجليزية |
| منشور في: |
2022
|
| الموضوعات: | |
| الوصول للمادة أونلاين: | http://psasir.upm.edu.my/id/eprint/103770/1/FPP%202022%2048%20IR.pdf |
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مواد مشابهة
-
Conceptual framework development of learning motivation using Augmented Reality and Virtual Reality applications for motorcycle engine assembly
حسب: Win, Lai Lai
منشور في: (2022) -
Enhancement of interaction for anatomy visual learning interfaces in augmented reality learning
حسب: Che Anuar, Che Nur Shafareen Afera
منشور في: (2020) -
Design and development of virtual and augmented reality systems to enhance learning and training in assembly process
حسب: Mahmod @ Wahab, Rohidatun
منشور في: (2017) -
AR university logo: markerless mobile augmented reality with waze application integration
حسب: Abdullah, Samir Diler
منشور في: (2015) -
Conceptual development of an augmented reality application for vehicle inspection in Kuwait
حسب: Alostad, Eisa A E B
منشور في: (2019)