A recommender of physical games for learning programming and computational thinking / Mohammad Ahsan Habib

Keeping students engaged while teaching programming courses is a big challenge for instructors in general, even with the availability of all modern facilities in a classroom. There are numerous approaches to teaching programming such as through online and offline software applications, digital games...

詳細記述

書誌詳細
第一著者: Mohammad Ahsan , Habib
フォーマット: 学位論文
出版事項: 2019
主題: