Kirana mobile game

Mobile game development is growing rapidly in all aspects. As many mobile game developers emerge everyday, the mobile gaming and innovations in this field improves rapidly. Since Mobile phone users’ growth is rapid every year, the entertainment industries have shown a good interest towards mobile ga...

पूर्ण विवरण

ग्रंथसूची विवरण
मुख्य लेखक: Syed Sagaff, Sharifah Aquilla Alhabshi
स्वरूप: थीसिस
भाषा:अंग्रेज़ी
प्रकाशित: 2008
विषय:
ऑनलाइन पहुंच:http://eprints.utm.my/11525/1/SharifahAQuillaAlhabshiSyedMFSKSM2008.pdf
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author Syed Sagaff, Sharifah Aquilla Alhabshi
author_facet Syed Sagaff, Sharifah Aquilla Alhabshi
author_sort Syed Sagaff, Sharifah Aquilla Alhabshi
description Mobile game development is growing rapidly in all aspects. As many mobile game developers emerge everyday, the mobile gaming and innovations in this field improves rapidly. Since Mobile phone users’ growth is rapid every year, the entertainment industries have shown a good interest towards mobile games. Kirana is a mobile game based on the ancient epics of Malaysia and Indonesia literature, Hikayat Panji Semirang. The game will be developed by Flash and using J2ME platform. The player will sent SMS to the game server and download the game through GPRS. Player can download accessories or weapons to increase power in a certain level. Revenue can be generating from this process. Firstly, the player should register and then download the game. Player can choose whether they want to submit their score to the game server or not. We will give prizes to the player that gets the highest score. Scores will be published on the web site. User will get all information about game on the website. Advertising new products through mobile games become familiar in mobile game industries today. For example, advertising the painkiller. This painkiller can be used to heal gamers.
format Thesis
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institution Universiti Teknologi Malaysia
language English
publishDate 2008
record_format eprints
spelling uthm-115252018-07-23T05:45:33Z http://eprints.utm.my/11525/ Kirana mobile game Syed Sagaff, Sharifah Aquilla Alhabshi HE Transportation and Communications QA75 Electronic computers. Computer science Mobile game development is growing rapidly in all aspects. As many mobile game developers emerge everyday, the mobile gaming and innovations in this field improves rapidly. Since Mobile phone users’ growth is rapid every year, the entertainment industries have shown a good interest towards mobile games. Kirana is a mobile game based on the ancient epics of Malaysia and Indonesia literature, Hikayat Panji Semirang. The game will be developed by Flash and using J2ME platform. The player will sent SMS to the game server and download the game through GPRS. Player can download accessories or weapons to increase power in a certain level. Revenue can be generating from this process. Firstly, the player should register and then download the game. Player can choose whether they want to submit their score to the game server or not. We will give prizes to the player that gets the highest score. Scores will be published on the web site. User will get all information about game on the website. Advertising new products through mobile games become familiar in mobile game industries today. For example, advertising the painkiller. This painkiller can be used to heal gamers. 2008-04 Thesis NonPeerReviewed application/pdf en http://eprints.utm.my/11525/1/SharifahAQuillaAlhabshiSyedMFSKSM2008.pdf Syed Sagaff, Sharifah Aquilla Alhabshi (2008) Kirana mobile game. Masters thesis, Universiti Teknologi Malaysia, Faculty of Computer Science and Information Systems.
spellingShingle HE Transportation and Communications
QA75 Electronic computers. Computer science
Syed Sagaff, Sharifah Aquilla Alhabshi
Kirana mobile game
title Kirana mobile game
title_full Kirana mobile game
title_fullStr Kirana mobile game
title_full_unstemmed Kirana mobile game
title_short Kirana mobile game
title_sort kirana mobile game
topic HE Transportation and Communications
QA75 Electronic computers. Computer science
url http://eprints.utm.my/11525/1/SharifahAQuillaAlhabshiSyedMFSKSM2008.pdf
url-record http://eprints.utm.my/11525/
work_keys_str_mv AT syedsagaffsharifahaquillaalhabshi kiranamobilegame